About the program
Bachelor
Degree
Portuguese
Language of instructions
3 years
Years of study
Full-time
Study mode
September 30, 2025
Studies commence
Portugal, Lisbon
Location
Objectives The main goal of this undergraduate degree is to provide theoretical and practical training of a specialized technological and artistic nature, with an orientation towards professional practice, in the areas of animation, digital games, video, multimedia communication and the interactive arts. 1. to promote broad-band elementary and interdisciplinary training that integrates theoretical and applied knowledge in the scientific areas of this undergraduate degree. 2 to adapt the training profile and the syllabus of the curricular units to the actual characteristics and needs of the Portuguese and European labour market in this sector. 3 to provide the competencies necessary for the future professional practice and the continuation of scientific studies in more advanced cycles of learning. 4 to reinforce the course¿s international dimension and its integration in the European space for higher education. Knowledge, abilities and skills to be acquired Competences to be acquired: - Conceive and write interactive fictions and narratives for digital games; -Create virtual architectures and platforms, taking advantage of social programmes and entertainment spaces; -Design and produce games (Game Design and Game Art) or, alternatively, program games (Programming); -Learn to create and produce games of different technical types (computer, console, mobile, network); -Create and produce entertainment systems for multiple participants that combine online and offline game types; -Develop virtual communities from social systems attached to digital games; -Use 3D modelling and animation; -Program for Mobile Applications and different game consoles; -Program for networks, front-end and back-office applications; -Conceptually develop and produce storyboards, and write projects; -Promote and distribute entertainment products; -Design and manage multimedia projects. Entrance Conditions Candidates who meet the requirements defined in the International Student Statute can apply.
Required documents for admission
When applying for admission to Lusófona University (Lisbon) in Portugal you should prepare all required documents. Request a list of necessary documents directly from a university, as it may vary for different countries. Using our live chat, you can also ask for sample documents.
- Passport
- Document proving the conclusion of the Portuguese High School or equivalent. "To get equivalence to the Portuguese High School check the DGE website"
- A Mater’s diploma
- Academic background of the BA/BSc
- Diploma of the degree obtained.
- Photograph
- Document that certifies the knowledge of the language of the course you are applying for
- Academic background of the Master’s degree
- Short draft for a Doctoral thesis project
- Curriculum Vitae, dated and signed
Contacts
Lusófona University (Lisbon)
Campo Grande, 376
Lisbon
1749-024
Portugal
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More about Bachelor in Videogames
Learn more about your future job responsibilities and career prospects after completing the Bachelor in Videogames program.